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NPC Generator

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Advanced [show]


Bernard Fawcett, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His white hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Bernard was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and wants to raise his children well

Flaws: Shy. Bonds: Poor, Attractive, Family, Adventurer. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Bernard Fawcett, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal Stapleton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Flaws: Insane. Bonds: Attractive, Enemies, Religious, Rich. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Randal Stapleton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Adelard Darlington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His red hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: He exudes charisma. He is a tour de force of persuasion. His job bores him to no end. He has decided to make it more interesting.

History: Adelard hails from a village terrorized by illithids. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Seeks redemption.

Bonds: Attractive, Adventurer, Criminal record, Enemies, Rich. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Adelard Darlington, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Solid gold idol (800 gp). Cloth of gold vestments (150 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His brown hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: He got into the Jeweler business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Addict. Bonds: Job, Military, Rich, Has a crush. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Odo Tindall, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anselm Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and curly. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with music.

History: Anselm hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Anselm Cumberbatch, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 18000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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