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Godfrey Windsor, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Dyer business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Depressed. Bonds: Rich, Family, Job, In love. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Godfrey Windsor, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Browning, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Barber, who enjoyed hunting, Drogo was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and find a way to reverse the transformation of his sister

Flaws: Disease. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Drogo Browning, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills History +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adelard Reed, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Religious, Slave. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Adelard Reed, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 600 gp. Tourmaline (100 gp). Sard (80 gp). Citrine (80 gp). Lapis lazuli (6 gp).


Social Check DCs


Hunter Ansley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a black and white robe with the hood down. His hair is black, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Hunter hails from a village terrorized by dire rats. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Optimist. Bonds: Immigrant, Attractive, Enemies. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Hunter Ansley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 7 (-2)12 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp. 2 Smokesticks.


Social Check DCs


Cory Middleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His golden hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: He was born in the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting, Gifted, Logical. Flaws: Terse. Bonds: Adventurer, Immigrant. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Cory Middleton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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