Gerard Law, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a golden handlebar mustache and slicked back golden hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Jeweler profession.
History: From birth he was tutored by a cruel and relentless mentor. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 5 years.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Flaws: Insane. Bonds: Attractive, Job, Mentor, Military. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 6000 cp. 1 Half-Plate.
Raymond Perry, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear red tank tops with blue pants. He has done his best to style his white hair to look like a famous performer. His eyes are gray and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Artisan’s tools.
Godfrey Dumph, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy black pantaloons and a white scarf. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has no hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Rock crystal (50 gp). Malachite (15 gp).
John Northcott, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He sports green clothing, slightly heavier than average wear, marred by beers. His long brown hair reaches down to his waist. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can't help but pocket interesting objects he comes across
History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly. Bonds: Nature, Criminal record, Rich. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 1100 sp.
Odo Rayden, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 4 Acid flasks. 3 Holy water. 2 Antitoxin. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!