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NPC Generator

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Advanced [show]


Theobald Mitchell, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Theobald was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and regain custody of his son

Ideals: Optimist, Entrepeneur. Flaws: PTSD. Bonds: Family. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Mitchell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 11 (+0)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 4 Alchemist’s fire. 3 Antitoxin. 2 Thunderstones.


Social Check DCs


Peter Milton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Born in the east to a Sailor, Peter learned a great deal about his mother's area of expertise. A gifted student he started as a Laborer, but he got bored and became a Sailor. He now owns his own business.

Motivation: Sabotage a competitor; and to reunite with his absent mother

Bonds: Attractive, Job, Military, Family. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Peter Milton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 50 pp. 1 Silk rope. 1 Average lock. 1 Silk rope.


Social Check DCs


Roland Blankley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His mother raised him in a mountain cabin. A gifted student he started as a Spy, but he got bored and became a Bellfounder. He struck the Bellfounder job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Justice. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roland Blankley, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Simon Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He carries a battered whip and tarnished shortspear as well. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of eastern immigrants he idolized his father. Cursed with a spirit at a very young age, Simon has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Immigrant. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Ainsley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Diggory Wellington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and curly. His amber eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Carter profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Flaws: Shy, Disease, Insomniac. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Diggory Wellington, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)19 (+4) 14 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Sylvan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs

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