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NPC Generator

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Advanced [show]


Jocelyn Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black coat over a brown low-cut shirt, and a deerstalker hat upon his head. His hair is short and golden. He has hazel eyes and a black hat with a brown feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast plains. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Jocelyn Halsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Langley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His eyes are green and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Heward Langley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 6 (-2)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Reynard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. With bright red hair and a scraggly beard. His gray eyes are passionate and lively.

Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Reynard has worked very hard to control his curse. He has never given up on his painting dream.

Motivation: To get a good night's sleep; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Reynard Thackeray, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2800 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Norman Merton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He carries a battered sickle and tarnished lance as well. With a patchy auburn beard and wild auburn hair. His eyes are violet and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Emotional, Racist, Antagonistic. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Norman Merton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 400 gp. Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs


Simon Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. He has moderate length red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Simon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his sister to traveling adventurers

Ideals: Fighting. Bonds: Enemies, Family, Rich, Job. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Simon Shelby, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. 1 Magnifying glass. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs

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