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NPC Generator

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Advanced [show]


Robert Harley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. His clothes are grease stained in places. He has a chestnut handlebar mustache and slicked back chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a Miner, his father struggled to pay the bills. Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by giants. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and someone believes him a fraud

Ideals: Fighting. Bonds: Poor, Immigrant, Criminal record, Enemies. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Robert Harley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Trym Ashton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a blue collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His right hand appears badly burned and disfigured. He wears his red hair down. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Gardener, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Bonds: Job, Poor, Religious, Family. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Trym Ashton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2200 sp. 3 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Clerebold Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown hair well, parting it to the left. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Clerebold studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Altham, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alex Snape, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black coat over a red low-cut shirt, and a broad hat upon his head. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Fortune-teller mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Rich, Religious. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Snape, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a grey suit, tan shirt, and white tie. He keeps his blonde hair in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with painting.

History: When he was but 4 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Immigrant, Criminal record. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Axton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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