Everard Spaulding, Male Human [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His long blonde hair reaches down to his waist. His brown unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp. Sard (80 gp). White pearl (70 gp). Rose (80 gp).
Shane Washington, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Spice Merchant. His white hair is greasy and uncared for. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Ugly, Fearful, Secretive. Bonds: Rich, Adventurer. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2600 sp.
Wymar Kent, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. He has white hair. He has amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.
History: The child of eastern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To prove his worth to the world; and wishes to resurrect an old love
Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant, In love. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Percival Morton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has red hair. His brown unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Entrepeneur, Philantrophist. Flaws: Disease, Mundane. Bonds: Family. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 3000 cp. 1 Minor magic item.
Trym Shipley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his brown robe and has his nunchaku always slung over his shoulder. His hair is brown and curly. His skin is flawless and his brown eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of specialists.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Secretive, Disease, Racist. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp.
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