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NPC Generator

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Advanced [show]


Gunter Altham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears tan cloth garments or leather armor. He keeps his red hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Gunter studied abroad. He moved out north to avoid the crime he committed. He has worked as a Miner like his mother before him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to be a glassblower again

Ideals: Philantrophist, Gifted. Bonds: Criminal record, Job, Enemies. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Gunter Altham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Arnold Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and white. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Garrick, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 10 (+0)7 (-2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Azurite (7 gp). Jet (50 gp). Malachite (7 gp).


Social Check DCs


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his left hand. His brown hair has been sun bleached extensively. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Justice. Flaws: Shy. Bonds: Attractive, In love, Rich. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Arnold Everly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Darkwood Shield. 1 Masterwork Heavy steel shield. 1 Buckler.


Social Check DCs


Alex Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the south, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Pacifist, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Ramsay, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 17 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his shield ready. His silver hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Trey was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Artistic. Bonds: Has a crush, Job, Adventurer. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Trey Harper, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Brown-green garnet (150 gp). Blue quartz (8 gp).


Social Check DCs

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