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Advanced [show]


Gerard Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears yellow cloth garments or leather armor. He has no hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Racist, Disease, Insomniac. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Denholm, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Medicine +3, Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theodoric Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. He wears a colorful flower in his auburn hair. His eyes, though not visible through his cowl, are violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is a Deep Scion in disguise. After coming to the age of reason, Theodoric took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Professionalism, Gifted. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Stanford, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a green costume with the symbols of luck on his torso. His blonde hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: He was born in the east. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: He has a crush on the local Banker; and he would like to get married and retire

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Immigrant, Nature. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Patrick Marlee, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Richard Snowdon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Oakes, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair and beard is wavy and long. His eyes are likewise brown.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Marshal in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Junk Dealer, but he got bored and became a Marshal. He became a Marshal soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Rich. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Anselm Oakes, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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