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Advanced [show]


Hunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Beggar uniform. His moppish silver hair is in a traditional bowl cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a Beggar soon after.

Motivation: Regain custody of his daughter; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Athletic, Gifted. Bonds: Job, Immigrant, Family. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Hunter Hallewell, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


William Churchill, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Animal Trainer, William learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Job, Religious. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

William Churchill, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Smoky quartz (60 gp). 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Theobald Marleigh, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He married young, but lost his spouse to gnolls. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Professionalism. Bonds: Poor. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Theobald Marleigh, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Chad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is wearing a long, grey cloak. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: He has a crush on the local Farmer; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Religious, Enemies. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Cholmondeley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Sherwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear violet pants and tee shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Cynical. Bonds: Immigrant, Religious, Slave, Nature. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Sherwood, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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