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Advanced [show]


Arnold Berkeley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Now he works as a painting tutor during his time off.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Arnold Berkeley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 12 (+1)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 2800 sp.


Social Check DCs


Drogo Norton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Drogo studied abroad. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Fearful, Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Drogo Norton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 9 (-1)17 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Red spinel (110 gp). Red-brown spinel (110 gp).


Social Check DCs


Balimaar Bradly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears red painted combat armor at almost all times. His hair is long and golden with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Balimaar Bradly, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 17 (+3)6 (-2)
Skills Intimidation +0, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is long and white with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. His eyes are a pleasant blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Poor, Immigrant. Occupation: Fisher

Voice: American accent

Attributes [hide]

Manfred Denholm, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Redfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and carries pickaxes. His white hair is greasy and uncared for. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Balimaar has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he has a crush on the local bricklayer

Ideals: Fighting. Flaws: Ugly, Emotional, Disease. Bonds: Has a crush. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Redfield, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Terran, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp.


Social Check DCs

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