Henry Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His brown hair is knotted and matted. His eyes, though not visible through his cowl, are blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Joker, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 41000 sp. 1 Chain shirt.
Richard Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Healer does. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a desert tribe. He worked as a nervous Healer and found it very stressful. He then took over the family business and is one of the better Healer for hire.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Gomory Coombs, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time, marred by beers. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Aquamarine (300 gp). Bloodstone (40 gp).
Gerard Harley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is braided into rings. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is a very good compulsive liar and kleptomaniac.
History: Gerard was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to raise his children well; and he is a bit of a kleptomaniac
Ideals: Impeccable. Bonds: Criminal record, Attractive, Rich, Family. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Gerald Palomarez, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He keeps his red hair in a pixie cut. His blue eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. The war was a terrible time for him, and Gerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Stableman for hire.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Flaws: Depressed. Bonds: Job, Military, Nature, Criminal record. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. 6 Acid flasks.
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