Gerard Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Mason, his mother struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Ideals: Disciplined, Gifted. Bonds: Attractive, Enemies, Poor. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Percival Benson, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is cut short. He has several tiny ruby earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with painting.
History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Immigrant, Nature. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 8000 cp.
Adelard Morton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears green trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His head has been shaved. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To clean up the streets; and money/treasure
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Nature, Rich. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp.
Arnold Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is short and blonde. His green eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: When he was but 3 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 4 years.
Motivation: To be a Stableman again.
Ideals: Passionate. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Chad Lincoln, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the west to a Ploughman, Chad learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor.
Ideals: Fighting, Artistic. Flaws: Insane, Shy, Antagonistic. Bonds: Job. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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