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NPC Generator

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Advanced [show]


Don Graeme, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is bald on top and has large blonde tufts of hair around his ears. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Slave Trader, who enjoyed hunting, Don was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Don Graeme, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Percival Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a skull on it. With bright blonde hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Lincoln, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Aquamarine (300 gp). Chrysoprase (40 gp). Jasper (40 gp).


Social Check DCs


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely grey suit with yellow socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is heavily combed to the left. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Kyle was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Kyle Astley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a flapper bob. He has blue eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.

History: The child of a Detective, who enjoyed hunting, Gunter was taken on many hunting expeditions. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Attractive, Religious, Nature, Job. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Gunter Hornsby, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 900 sp.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish silver hair is in a traditional bowl cut. His violet eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Mercenary profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Mercenary, but he was a colossal failure. He became a Fortune-teller soon after.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Poor, Job, Military. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Percival Kitchur, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 11000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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