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NPC Generator

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Advanced [show]


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his blonde hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has achieved small success as a Courier.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Percival Altham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2300 sp. 1 Breastplate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Gomory Clifton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His chestnut hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Gomory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gomory was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Family, Rich. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Gomory Clifton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Pink pearl (160 gp). Golden yellow topaz (300 gp). Obsidian (14 gp).


Social Check DCs


Robert Kenley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with green pants. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He worked as a nervous Masseuse and found it very stressful. He now owns his own business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Religious, Enemies. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Robert Kenley, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Dustin Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Shoemaker profession.

History: He got into the Carpenter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Carpenter for hire.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Attractive, Job. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Dustin Dumph, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Churchill, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. His hair is black and curly. He has gleaming, smiling amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Family, Adventurer. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Churchill, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Fire opal (400 gp).


Social Check DCs

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