Gerald Beverly, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a tan and violet handkerchief worn on his right side. He has shaved his head bald. His amber unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a crown-heir and was forced into it by his family
Ideals: Gifted, Entrepeneur. Flaws: Disease, Ugly. Bonds: Nature, Family. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork manacles. 1 Bullseye lantern.
Randal Gladstone, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy brown pantaloons and a black scarf. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Shoemaker job and began his own company from there.
Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion
Flaws: Cynical, Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Shoemaker
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +5
Possessions: 1900 sp. Silver comb with moonstones (600 gp). 1 Good lock. 1 Silver holy symbol.
Simon Law, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his shortspear ready. He has black hair. His eyes are a pleasant green.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He is a Lamia in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and to reunite with his old friends
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Mentor, Adventurer. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 30 pp.
Conrad Everleigh, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his left hand. With bright blonde hair and a scraggly beard. His hazel eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 8 years old his parents immigrated from the west. He has had some formal singing training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He's looking for his big break; and he has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Rich, Immigrant, Adventurer. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gunter Riley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears grey leather gloves, a grey jacket, and tight pants. He has a long blonde beard with little hanging trinkets. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is mildly Human supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Gunter studied abroad. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: A strong sense of loyalty to Human people; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 15000 cp.
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