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NPC Generator

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Advanced [show]


Charles Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man dresses in blue turtlenecks beneath a tan coat with green slacks. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Sheldon, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Fiery yellow corundum (500 gp). Black opal (500 gp). 1 Banded mail. 1 Banded mail.


Social Check DCs


Charles Washington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Logical. Flaws: Hedonist. Bonds: Poor, In love. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Charles Washington, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Ashley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He has no hair. His eyes are hazel and beady.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Norman has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Norman Ashley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 17 (+3)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Black star sapphire (400 gp). Freshwater pearl (5 gp).


Social Check DCs


Peter Wesley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted, Fighting. Flaws: Hedonist. Bonds: Attractive. Occupation: Dyer

Voice: French accent

Attributes [hide]

Peter Wesley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Solid gold idol (900 gp).


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He is physically well-built. His head has been shaved. This hazel eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Atherton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)4 (-3) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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