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NPC Generator

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Advanced [show]


Aldous Dumph, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His long silver hair is drawn into a two foot long braid. He has green eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his singing dream.

Motivation: To end his boredom; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Military. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Aldous Dumph, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 19 (+4)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Perry, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His hair is cut close to his head. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Godfrey hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic. Bonds: Poor, Has a crush, Adventurer, Enemies. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Godfrey Perry, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 18 (+4)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Flaws: Antagonistic. Bonds: Criminal record, Job, Family, Enemies. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Tim Marston, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Norton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports brown clothing, slightly heavier than average wear. His hair is red and curly. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west to a Junk Dealer, Trey learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Norton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. White pearl (130 gp). White opal (500 gp). 1 Disguise kit. 1 Silk rope.


Social Check DCs


Randal Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his white hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Criminal record, Immigrant. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Randal Blakeley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 9 (-1)7 (-2)
Skills Animal Handling +1, Performance +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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