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NPC Generator

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Advanced [show]


Richard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright auburn hair and a scraggly beard. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Thackeray, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His golden hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Gerard was born with his father's beautiful face. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his music dream.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Disciplined, Artistic. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Gerard Hayden, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp.


Social Check DCs


Theobald Browning, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Shepherd does. His blonde hair is unkempt and raggedy. He is baby faced.

Personality: He has always had a great fascination with Human culture. He takes great joy in being the best Shepherd in town.

History: Born to a poor family in the city he treasured whatever gifts he got. Theobald was born on a far southern forest where he grew up under the tutelage of his father, an expert Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly, Racist. Bonds: Job, Immigrant, Poor. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Browning, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: Rose (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a shortbow on his belt. He carries a battered greataxe and tarnished shortbow as well. He has moderate length silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Adventurer, Rich. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Kody Perry, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with green stripes complete with hood. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. His red hair, when down, is lengthy. His amber eyes dart from person to person.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Ernest was born in the north. At a young age he loved to build and create. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Enemies. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Ernest Heiser, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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