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NPC Generator

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Advanced [show]


Jocelyn Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His white hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Sellsword, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Guard and was forced into it by his family.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Nature, Family. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Jocelyn Benson, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Halsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a long auburn beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Armorer job and began his own company from there.

Motivation: Wants to raise his children well; and further expansion of business

Flaws: Insomniac. Bonds: Job, Adventurer, Religious, Family. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Dustin Halsey, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 16 (+3)5 (-3)
Skills Persuasion -1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Moonstone (80 gp). Jasper (80 gp). Rock crystal (80 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has a hunchback. His golden hair is kept up in a ponytail inside a small hat. His eyes are violet and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Gerard Atherton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 9 (-1)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He became a Architect soon after.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Gunter Brixton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is greasy and uncared for. He has gleaming, smiling hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Cory was left his mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Cory Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Blue quartz (9 gp). Amber (50 gp). Silver pearl (50 gp).


Social Check DCs

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