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NPC Generator

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Aldous Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy red suit. His brown hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Attractive, Nature, Job. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Brandon, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alexandre Fidget, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white small hat and white clothes, and is pretty ugly. His tied-back hair is brown. He has amber eyes.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Gardener.

Motivation: He wants to meet his childhood hero; and to be a painter again

Flaws: Ugly, Racist. Bonds: Adventurer, Poor, Job. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Alexandre Fidget, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)7 (-2) 11 (+0)13 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Trym Spaulding, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. He has moderate length brown hair. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Slave. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Trym Spaulding, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Average lock.


Social Check DCs


William Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His hair is auburn and curly. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels threatened by others.

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: In love, Attractive. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

William Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Racist. Bonds: Nature, Adventurer, Religious. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Drogo Wilberforce, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 10 (+0)5 (-3)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Good lock. 1 Silver holy symbol.


Social Check DCs

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