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NPC Generator

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Advanced [show]


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a grey and violet robe with the hood down. His chestnut hair is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Theodoric's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's attracted to the pc

Flaws: Antagonistic. Bonds: Enemies, Attractive, Criminal record, Has a crush. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Cornish, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 18 (+4)13 (+1)
Skills Religion +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Ogden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a blue collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a hunchback. He has shaved his head bald. His green eyes are passionate and lively.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Slave, Nature. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Richard Ogden, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 42000 sp.


Social Check DCs


Kody Staurheim, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by beers. With bright white hair and a scraggly beard. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Impulsive, Insane. Bonds: Military. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Staurheim, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics -1, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +3

Possessions: 100 gp. Red garnet (130 gp). Moss agate (14 gp).


Social Check DCs


Balimaar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a worn and beaten armor. He has a hunchback. His feathered hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Barkeep business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Balimaar Winterbourne, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


John Stanton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a yellow suit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He became a Glassblower soon after.

Motivation: Expand his business; and to be a hunter again

Flaws: Ugly, Addict, Hedonist. Bonds: Slave, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

John Stanton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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