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NPC Generator

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Advanced [show]


Gerald Tyndall, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. He has styled his chestnut hair well, parting it to the left. His violet eyes dart from person to person.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Gifted, Professionalism. Bonds: Attractive, Immigrant, Poor. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Gerald Tyndall, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Obsidian (16 gp).


Social Check DCs


Gilbert Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out east to avoid the crime he committed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and he's in love

Ideals: Gifted, Optimist, Persistence. Bonds: Criminal record, Has a crush. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Gilbert Clinton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Golden yellow topaz (400 gp).


Social Check DCs


Robert Allerton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is kept up in a ponytail inside a feathered hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and retire the richest man in the west

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Attractive, Adventurer, Guardian. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Robert Allerton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1400 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Trym Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He keeps his blonde hair in a pixie cut. His eyes are green and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and doesn't want to be a dyer and was forced into it by his family

Ideals: Joker, Optimist. Bonds: Rich, Adventurer, Family. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Trym Kimberly, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Cory Middleton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer. His hair is long and brown with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: Born in the north to a Armorer, Cory learned a great deal about his father's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Cory Middleton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Carnelian (40 gp). 1 Superior lock. 1 Healer’s kit.


Social Check DCs

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