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NPC Generator

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Advanced [show]


Anthony Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a red and yellow robe with the hood down. He is bald on top and has large blonde tufts of hair around his ears. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Anthony Brixton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a Courier, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting, Logical. Bonds: Poor, Job, Enemies. Occupation: Miner

Voice: Stutters

Attributes [hide]

John Tattersall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 12 (+1)6 (-2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Robert Soames, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Poor, Attractive. Occupation: Server

Voice: Italian accent

Attributes [hide]

Robert Soames, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His hair, while still mostly black, has prominent grey streaks. His eyes are amber and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Gerard studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and to be a stylist again

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Gerard Stansfield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Gomory Huxley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears silk and lounges about seductively, and his gloved hand is found clutching a bastard sword. His blonde hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with painting.

History: He was born in a small plains village. His psionic abilities were realized during a raid on his village. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Passionate, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Gomory Huxley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Jasper (20 gp).


Social Check DCs

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