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NPC Generator

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Advanced [show]


Gerald Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey costume with the symbols of the sun god on his torso. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He worked as a nervous Map Maker and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Southey, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Climber’s kit. 1 Masterwork manacles. 1 Backpack.


Social Check DCs


Everard Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports black clothing, slightly heavier than average wear. He has a small bristly mustache and wavy brown hair. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.

Motivation: Expand his business.

Ideals: Logical. Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Everard Snowdon, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, tan, dusty cloak. His golden hair is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Passionate, Gifted. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Ernest Hornsby, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp. 3 Acid flasks.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long black beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Merchant business at a young age. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business; and he has a crush on the local seamstress

Ideals: Logical. Bonds: Rich, Attractive, Job, Has a crush. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Trey Windsor, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Solid gold idol (900 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gomory Browning, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Merchant. His silver hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Merchant like his father before him.

Motivation: Further expansion of business; and regain custody of his son

Ideals: Gifted. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Browning, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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