Adelard Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He carries a battered longbow and tarnished longsword as well. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Joker. Flaws: Addict, Mundane. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. Golden yellow topaz (1100 gp). 1 Minor magic item.
Gunter Astley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black small hat and black clothes. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His eyes are likewise brown.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: Someone believes him a fraud; and revenge
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 1 Masterwork Artisan’s tools. 1 Magnifying glass.
Shane Ashley, Male Human [Permalink]
Personal [hide]
Description: This man wears a yellow tunic with tan highlights, and long black pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. With a patchy chestnut beard and wild chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He has achieved small success as a Actor.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Job. Occupation: Actor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 10 pp. 1 Minor magic item.
Gerard Northcott, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He wears a top hat to hide his balding. His skin is flawless and his blue eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the north to a Shipwright, Gerard learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: To be a Mayor again; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Job. Occupation: Shipwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Shane Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears a red collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He has a long silver beard with little hanging trinkets. He has gleaming, smiling blue eyes.
Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Bonds: Nature, Military, Slave. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.
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