Adam Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a hunchback. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise gray.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Carter job and began his own company from there.
Motivation: To reunite with his old friends; and retire the richest man in the north
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1
Possessions: 32000 sp. 1 Minor magic item.
Percival Clifford, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and prefers to wear white pants and tee shirts. His blonde hair is cut short. He wears crescent spectacles with a black brim.
Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Percival began to lead the lost caravan. He was granted psionic powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark
Ideals: Artistic, Entrepeneur, Gifted. Bonds: Enemies, Adventurer. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Frederick Gentry, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Frederick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a desert tribe. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Rich, Job, Family, Nature. Occupation: Mortician
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 38000 sp. 1 Minor magic item.
Balimaar Richie, Male Human [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a tan coat with brown slacks. He carries a battered scythe and tarnished hammer as well. His blonde hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2400 sp.
Kyle Oakley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, white, dusty cloak. His hair, while still mostly golden, has prominent grey streaks. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to human people
Ideals: Impeccable, Artistic. Flaws: Ugly, Shy, Racist. Bonds: Nature. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
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