Gomory Wharton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. He wears a feathered hat to hide his balding. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.
History: A powerful wizard made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 10 (+0) | 5 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Gomory Charlton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Disciplined. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Doctor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Azurite (8 gp). Black pearl (500 gp). 1 Minor magic item.
Raymond Law, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has styled his auburn hair well, parting it to the left. His eyes are green and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Military, Job. Occupation: Navigator
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 500 sp. Lapis lazuli (16 gp). Golden yellow topaz (500 gp). Lapis lazuli (16 gp).
Kyle Kitchur, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his silver hair in a pixie cut. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.
History: Kyle hails from a village terrorized by orcs. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Entrepeneur, Impeccable, Justice. Flaws: Antagonistic. Bonds: Enemies. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Large well-done wool tapestry (500 gp). A delicate brass dragon egg (80 gp). Silver chalice with lapis lazuli gems (160 gp). 4 Alchemist’s fire. 2 Antitoxin.
Lance Graeme, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a hunchback. He sports a flattop hair cut. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: Lance was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Job, In love. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
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