Lance Sutton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky white painted plate armor. His white hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Impeccable. Flaws: Ugly. Bonds: Guardian, Immigrant, Rich. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 20 pp. 1 Minor magic item.
Diggory Charlton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a faded coat and loose pants complete with feathered hat. He wears a colorful flower in his chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.
History: The child of a Mortician, who enjoyed hunting, Diggory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Insomniac, Fearful. Bonds: Attractive, Nature. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Percival Stafford, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He is bald on top and has large chestnut tufts of hair around his ears. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants he idolized his father. Percival was born on a far southern forest where he grew up under the tutelage of his father, an expert Miller. He left for the south, certain he would find work there.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: Red spinel (120 gp). Red-brown spinel (120 gp). Malachite (8 gp). 1 Tanglefoot bags. 1 Tanglefoot bags.
Reynard Compton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting grey shirt and pants. He sports a long blonde beard, and similarly colored long hair. He has a dull look in his gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north, but his parents moved at a very young age to the west. While studying, he fell in love. They married and had a son. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love
Ideals: Persistence, Professionalism. Flaws: Fearful. Bonds: Immigrant, In love. Occupation: Courier
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 8 (-1) | 9 (-1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +1
Possessions: 400 gp. 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.
Kyle Acton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his white hair down. His ears are large.
Personality: He is extraordinarily eccentric. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born at the edge of vast forest. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Flaws: Ugly, Insane. Bonds: Criminal record, Nature, Religious. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Deep green spinel (90 gp). Chrysoberyl (90 gp). Coral (90 gp). 1 Darkwood Shield. 1 Half-Plate.
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