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NPC Generator

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Advanced [show]


Charles Hampton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his white hair up. His eyes are green and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Charles Hampton, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Everard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. His left leg appears badly burned and disfigured. He has a long auburn beard with little hanging trinkets. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with his absent father.

Flaws: Ugly, Secretive. Bonds: Family, Nature. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Everard Palomarez, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Gerard Axton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family His father took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent father; and doesn't want to be a tanner and was forced into it by his family

Flaws: Antagonistic, Secretive. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Axton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Arnold Astley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his green robe and has his bastard sword always slung over his shoulder. His hair is golden and curly. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Jeweler business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Jeweler soon after.

Motivation: He is wracked by social anxiety.

Flaws: Mundane, Fearful. Bonds: Job, Rich. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Astley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver chalice with lapis lazuli gems (50 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Hubert Blankley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black painted combat armor at almost all times. His silver hair is thinning but still full. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Hubert Blankley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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