Wymar Van Es, Male Human [Permalink]
Personal [hide]
Description: A 6'0" western man, he prefers to wear flannel. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady blue eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world
Ideals: Professionalism, Gifted. Flaws: Ugly, Cynical. Bonds: Rich. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Geoffrey Kirby, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His silver hair is greying along the sides and has receded to reveal a widow's peak. This green eyed easterner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found
Ideals: Fighting, Persistence, Entrepeneur. Flaws: Shy. Bonds: Family, Job. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Red-brown spinel (40 gp).
Hubert Lancaster, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears light armors faded through time and improper care. His hair is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He feeds upon the attention of others.
History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Guy Van Es, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a large green jacket. He is tall, broad shouldered and powerfully built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and he is always smoking a pipe.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Dilettante business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Ideals: Impeccable. Bonds: Enemies, Job, Military, Adventurer. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Kyle Southey, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Eccentric and domineering, Kyle will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the south; and to clean up the streets
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10 pp. Citrine (70 gp). Rhodochrosite (8 gp). 3 Antitoxin. 5 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
