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Shane Elton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He is physically well-built. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.

History: Shane was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He has achieved small success as a Interpreter.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Shane Elton, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Golden pearl (140 gp). Silver pearl (140 gp). Rhodochrosite (4 gp). 1 Minor magic item.


Social Check DCs


Hugh Allerton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man wears a faded coat and loose pants complete with wide-brimmed hat. He has styled his chestnut hair well, parting it to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Hugh will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Athletic, Extrovert. Flaws: Addict. Bonds: Enemies, Religious. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Allerton, Male Human Fighter 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 800 gp. Brown-green garnet (160 gp). Red-brown spinel (160 gp). Black star sapphire (700 gp). Jade (160 gp).


Social Check DCs


Percival Byron, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His right leg appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. His brown eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Shy, Antagonistic. Bonds: Rich, Job, Slave. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Percival Byron, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. Rock crystal (20 gp). Black pearl (600 gp). Red-brown spinel (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Perry, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Marshal does. He wears a small hat to hide his balding. He has a dull look in his brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. He then took over the family business and is one of the better Marshal for hire.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Drogo Perry, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Gomory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. He has moderate length chestnut hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Joker, Gifted. Bonds: In love, Attractive, Immigrant. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Gomory Wordsworth, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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