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NPC Generator

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Advanced [show]


Norman Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His chestnut hair is knotted and matted. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south to a Laborer, Norman learned a great deal about his mother's area of expertise. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Greedy, Fearful. Bonds: Job, Family. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Norman Wedgwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 80 pp. Coral (130 gp). Moonstone (20 gp). Iolite (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Tatum, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His white hair is kept up in a ponytail inside a small hat. His eyes are likewise violet. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Interpreter, Conrad learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Conrad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Conrad. He struck the Interpreter job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Tatum, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Bertram Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He usually wears his red robe and has his longbow always slung over his shoulder. His long silver hair reaches down to his waist. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was raised in a white middle class family as the only child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Persistence, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Bertram Hayes, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Holy water. 3 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Tim Winchester, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. His white hair, when down, is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Tim Winchester, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Average lock.


Social Check DCs


Everard Gyula, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. He has shaved his head bald. His eyes are hazel and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north, but his parents moved at a very young age to the east. A freak accident while working with his Priest mother left him crippled. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Everard Gyula, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 15 (+2)15 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Moonstone (50 gp).


Social Check DCs

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