Randal Merton, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He has a moderate pudge and is not very fit. He has done his best to style his chestnut hair to look like a famous performer. His thin eyebrows rest above his beady violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Randal was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.
Motivation: To unite with his sister; and wants to raise his children well
Flaws: Ugly, Terse. Bonds: Rich, Family. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 13000 cp.
Clerebold Harlan, Male Human [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His long black hair reaches down to his waist. He has gleaming, smiling green eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.
Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Nature, Immigrant, Family. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 3100 sp.
William Leighton, Male Human [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a yellow coat with green slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has a long blonde beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Geoffrey Landon, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is mildly Human supremacist, though he does not identify as such. Geoffrey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Glassblower, and he later adopted a second son.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Attractive, Family. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 sp.
Patrick Elton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Stableman does. His black hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.
History: The child of eastern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Stableman.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 18000 cp.
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