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NPC Generator

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Advanced [show]


Heward Livingstone, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a necromancer, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Shy, Addict. Bonds: Mentor, Military. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Heward Livingstone, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 14 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Roscoe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a red Stetson hat and red clothes. His chestnut hair is cut short with large spiked bangs in the front. He has blue eyes and a red hat with a grey feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and to unite with his brother

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Family, Rich. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Anselm Roscoe, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bernard Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His auburn hair and beard is wavy and long. His brown unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Bricklayer and found it very stressful. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Painter again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Bernard Ramsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kody Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His chestnut hair is slicked back into a classic pompadour. This amber eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Family, Rich. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Kody Ainsley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)16 (+3) 11 (+0)15 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adelard Remington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of brigands once and for all.

History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Mentor. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Adelard Remington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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