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NPC Generator

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Advanced [show]


Geoffrey Denholm, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head. His silver hair is thinning but still full. His brown eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can't help but pocket interesting objects he comes across

History: Geoffrey was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Further expansion of business; and balancing his hectic life and new ruler responsibilities is difficult

Flaws: Sensitive. Bonds: Criminal record, Attractive, Job. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Geoffrey Denholm, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Washington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gerard hails from a village terrorized by illithids. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Athletic, Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Washington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)9 (-1) 5 (-3)14 (+2)
Skills Insight -1, Persuasion +4
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Holton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky grey painted plate armor. His blonde hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Actor profession.

History: Trym was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Flaws: Terse. Bonds: Job, Religious, Adventurer. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Trym Holton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Jade (80 gp). Eye agate (5 gp). Star ruby (700 gp).


Social Check DCs


Diggory Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Butcher does. His auburn hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Revenge.

Flaws: Racist. Bonds: Job, Enemies, Religious. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Diggory Fidget, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Simple lock. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Lance Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly hand crossbows and kukris. His silver hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small mountains village. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Lance Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)7 (-2) 16 (+3)15 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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