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NPC Generator

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Advanced [show]


Solomon Melancon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple grey robe with brown stripes complete with hood. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Solomon's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Solomon Melancon, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 5 (-3)8 (-1) 4 (-3)10 (+0)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp.


Social Check DCs


Gunter Shipley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: He was born to a criminal king-pin and mafia family Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and a rival would like him out of the picture

Ideals: Athletic, Optimist. Bonds: Adventurer, Criminal record. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Gunter Shipley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Ryley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his lance always slung over his shoulder. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is singed and shortened. He wears large thick round spectacles.

Personality: Eccentric and domineering, William will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush.

Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Immigrant, Rich. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

William Ryley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Healer’s kit.


Social Check DCs


Clerebold Colby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple blue robe with yellow stripes complete with hood. He sports a flattop hair cut. His eyes are amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Revenge.

Flaws: Terse. Bonds: Attractive, Enemies, Mentor, Criminal record. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Clerebold Colby, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Fidget, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears violet trousers with red and tan striped suspenders. He wears various colorful collared shirts. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Fidget, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)8 (-1) 15 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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