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NPC Generator

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Advanced [show]


Bernard Woods, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, white cloak. His brown hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is an amazing painter.

History: He was born at the edge of vast island. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted necromantic powers by his dying sister.

Motivation: To unite with his sister; and he would like to get married and retire

Ideals: Justice, Gifted. Bonds: Nature, Family, Has a crush. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Bernard Woods, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Alex Compton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his brown hair down. He is baby faced.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his brother's freedom.

Motivation: Money/treasure.

Ideals: Gifted, Artistic. Bonds: Rich, Adventurer, Family. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Compton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 7 (-2)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Bloodstone (40 gp). Freshwater pearl (10 gp).


Social Check DCs


Norman Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His red hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Attractive, Rich. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Norman Hamilton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. 1 Simple lock. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Gerald Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, blue shirt, and yellow tie. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. With a patchy black beard and wild black hair. His face is scarred and worn.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gerald was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Fighting, Artistic, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Hornsby, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. Zircon (40 gp). Chalcedony (40 gp). Deep green spinel (60 gp). Rock crystal (40 gp).


Social Check DCs


Heward Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. With a patchy auburn beard and wild auburn hair. His thin eyebrows rest above his beady amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Barlow, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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