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Advanced [show]


Cory Redfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light brown in addition to tight pants. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are violet.

Personality: Calm and collected, he is a well trained Sculptor. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and further expansion of business

Ideals: Persistence, Athletic. Flaws: Ugly, Mundane. Bonds: Job, Has a crush. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Redfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 11 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet tunic with yellow highlights, and long brown pants that bunch up around his shoes. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and doesn't want to be a tailor and was forced into it by his family

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Bertram Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. Deep blue spinel (900 gp). Onyx (50 gp). 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Hugh Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his flail. His black hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Architect, Hugh learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist, Persistence. Bonds: Attractive, Job. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Hugh Stanford, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Moonstone (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad Dalton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. Conrad was born on a far western desert where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Mentor, Immigrant. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Conrad Dalton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 10 (+0)16 (+3)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


John Marleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large black mantle and cape that has been intricately interwoven into his brown robe. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Impulsive, Mundane. Bonds: Family, Religious. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

John Marleigh, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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