Anselm Lester, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. He sports a long silver beard, and similarly colored long hair. His brown eyes peer out from beneath his Stetson grey hat.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. He got away from his former life and has fallen to alcoholism.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Guardian, Criminal record. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Hubert Hackney, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fine chain shirt which he covers with blue colored cloaks and clothing. His white hair is styled in orderly dreadlocks. His eyes are likewise gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.
History: Hubert was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Adventurer, In love. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Drogo Everleigh, Male Human [Permalink]
Personal [hide]
Description: A 5'11" eastern man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has no hair. His green eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Dyer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business.
Flaws: Ugly, Shy, PTSD. Bonds: Nature, Job. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. Chalcedony (30 gp). Chalcedony (30 gp). Black pearl (200 gp). Rose (30 gp).
Bernard Dalton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His hair is golden and curly. He has green eyes and a grey hat with a blue feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and regain custody of his daughter
Ideals: Optimist. Bonds: Rich, Attractive, Family. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp.
Charles Langley, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in black turtlenecks beneath a brown coat with tan slacks, he is not a threatening figure. He has done his best to style his blonde hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Insane, Mundane. Bonds: Criminal record, Religious, Mentor. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Black opal (700 gp). Brown-green garnet (150 gp).
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