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NPC Generator

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Advanced [show]


Adelard Clifford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Adelard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful slaver made him what he is. He dropped out of school before completing his studies. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Logical. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Clifford, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)14 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Reynard Sharps, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports black clothing, slightly heavier than average wear. His hair is blonde and curly. He has several tiny sapphire earrings on each ear.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Reynard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by giants. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Hedonist. Bonds: Attractive, Rich, Enemies, Nature. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Reynard Sharps, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a black vest and prefers pastel and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 8 years old his parents immigrated from the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Diggory Shirley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Tatum, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. His green eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day; and wants to work out more often

Ideals: Athletic, Pacifist, Logical. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Gerald Tatum, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 6 (-2)12 (+1)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Anselm Reed, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length brown hair. His green eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Job. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Anselm Reed, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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