Jocelyn Budd, Male Human [Permalink]
Personal [hide]
Description: A 5'5" western man, he has a large white mantle and cape that has been intricately interwoven into his pastel robe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are passionate and lively.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Jocelyn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Healer.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting. Flaws: Emotional, Depressed. Bonds: Military, Job. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp.
Kody Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries with him a set of maces on his belt, each one with a amber on the hilt. His blonde hair is lengthy. His gray eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Rock crystal (80 gp). Lapis lazuli (5 gp).
Theobald Lancaster, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: Theobald was born in the west. At a young age he loved to build and create. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Military. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
Possessions: 400 gp.
Nicholas Mori, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his brother's freedom.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Flaws: Ugly, Terse, Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Scribe
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Balimaar Sydney, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green costume with the symbols of the sun god on his torso. He sports a long black beard, and similarly colored long hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Knight profession.
History: He was raised in a desert tribe. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Courier.
Motivation: To be a Knight again.
Flaws: Ugly, Racist, Fearful. Bonds: Job, Nature. Occupation: Courier
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Iolite (50 gp). Golden yellow topaz (700 gp). Rhodochrosite (8 gp).
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