Wymar Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His black hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Family. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 26000 sp. 1 Minor magic item.
Lewis Leighton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a fancy black suit. His brown hair is kept up in a ponytail inside a deerstalker hat. His brown eyes dart from person to person.
Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Armorer profession.
History: Lewis lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. 1 Magnifying glass. 1 Small steel mirror.
Trym Marley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly quarterstaffs and scimitars. He has wavy golden hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Family, Rich. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Godfrey Sharps, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is long and brown with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He can't help but pocket interesting objects he comes across
History: Godfrey was born with his mother's beautiful face. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in halberd use. Recently he has begun working with bootleggers and crooks.
Motivation: He is unsatisfied with his job; and to be a mercenary again
Ideals: Fighting. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Solid gold idol (500 gp). Silver comb with moonstones (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Henry Chester, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he usually wears his green robe and has his sickle always slung over his shoulder. His black hair, when down, is lengthy. His blue eyes are passionate and lively.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Layabout and was forced into it by his family; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp.
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