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NPC Generator

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Advanced [show]


Dean Ansley, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears a tight fitting brown shirt and pants. His brown hair is kept up in a ponytail inside a top hat. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: He was born blind and as such lacked many opportunities for work. Dean was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Philantrophist, Persistence. Flaws: Disease. Bonds: Religious. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Dean Ansley, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has blonde hair. He has violet eyes and a tan hat with a blue feather.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Tattersall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Reynard Hailey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he's looking for his big break

Ideals: Disciplined. Flaws: Secretive. Bonds: Rich, Mentor, Adventurer. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Hailey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)16 (+3) 16 (+3)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 7000 cp. Star rose quartz (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Adam Blakely, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time, marred by beers. With a patchy brown beard and wild brown hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north, but his parents moved at a very young age to the east. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted from career to career and currently works as a Fletcher.

Motivation: Further expansion of business; and to be a bellfounder again

Flaws: Ugly, Impulsive, PTSD. Bonds: Job, Immigrant. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Adam Blakely, Male Human Fighter 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Wymar Hartford, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries rapiers. His hair is long and blonde with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Has a crush, Poor. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Wymar Hartford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)10 (+0) 16 (+3)15 (+2)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Small steel mirror.


Social Check DCs

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