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NPC Generator

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Advanced [show]


Rolf Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His silver hair is thinning but still full. His brown eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Adventurer, Mentor, Military. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Rolf Clinton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Rock crystal (30 gp). Sard (30 gp). Red spinel (110 gp).


Social Check DCs


Charles Prescott, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Marshal uniform. He has no hair. His eyes are a pleasant gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Charles was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Marshal

Voice: French accent

Attributes [hide]

Charles Prescott, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)11 (+0) 7 (-2)13 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and very much looks the part of a Unemployed. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast forest. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To be a Slave Trader again.

Flaws: Ugly, Sensitive, Depressed. Bonds: Job, Nature. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Ernest Woods, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Alchemist’s fire. 1 Tanglefoot bags.


Social Check DCs


Arnold Richie, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Dyer does. His black hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. After coming to the age of reason, Arnold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Dyer job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Job, Rich. Occupation: Dyer

Voice: German accent

Attributes [hide]

Arnold Richie, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing colorful clothing, dressed as a Fletcher, marred by teas. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of gnolls; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer, Enemies. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Gerald Carlton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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