Alex Brady, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and many illithids want him driven away
Flaws: Shy, Selfish. Bonds: Attractive, Poor. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp. 6 Acid flasks. 6 Acid flasks. 1 Everburning torch. 6 Acid flasks.
Peter Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears just a brown suit. His hair is golden and curly. He wears a mask on his face.
Personality: Prone to second guessing himself, he comes off as nervous. Energy wise he seems alert and responsive.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Job. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 3 (-4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp.
Gerard Cason, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He keeps his red hair in a flapper bob. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the north his family was never financially stable. He has had some formal painting training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Has a crush, Poor. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Thomas Asheton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing colorful clothing, dressed as a Interpreter and is in decent physical shape. His hair is always cut to a buzz. He has violet eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a Dilettante, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many dire rats want him driven away; and marry his sister to traveling adventurers
Ideals: Impeccable. Bonds: Family, Poor, Adventurer, Enemies. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp. 1 Banded mail. 1 Half-Plate.
Gerard Barclay, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is well dressed, constantly wearing a blue suit, black shirt, and brown tie. He has a hunchback. His blonde hair and beard is wavy and long. His brown eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Butcher for hire.
Motivation: Sabotage a competitor.
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 5 (-3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp. Citrine (80 gp). Red-brown spinel (100 gp). Red spinel (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!