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NPC Generator

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Advanced [show]


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Kyle Gentry, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Tourmaline (140 gp). Aquamarine (800 gp). Red spinel (140 gp).


Social Check DCs


Gomory Bradford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Knight. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gomory was born with his mother's beautiful face. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gomory's mother didn't care for him much, and the feeling was mutual. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets.

Flaws: Hedonist, Antagonistic. Bonds: Job, Guardian, Attractive. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Gomory Bradford, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3000 sp. Red garnet (40 gp).


Social Check DCs


Odo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair and beard is wavy and long. His eyes are gray and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born in the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Justice. Flaws: Ugly, Mundane, PTSD. Bonds: Immigrant. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Odo Wakefield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Frederick Anderton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His whole body is exceptionally muscular. His silver hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: Frederick hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Bonds: Immigrant, Attractive, Enemies, Adventurer. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Frederick Anderton, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Henry Dalton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he very much looks the part of a Crown-heir. His red hair is smooth and relatively long. He has amber eyes and a brown hat with a green feather.

Personality: Eccentric and domineering, Henry will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 3 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Bonds: Job, Immigrant, Military, Family. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Henry Dalton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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