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NPC Generator

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Advanced [show]


John Clifton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large green jacket. With bright red hair and a scraggly beard. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Bonds: Religious, Nature, Job. Occupation: Priest

Voice: Stutters

Attributes [hide]

John Clifton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 5 (-3)14 (+2) 7 (-2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Geoffrey lived on a farm with his father, near the main road leading to a nearby town. Through the years after Geoffrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Slave. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Geoffrey Ainsworth, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Blue quartz (13 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Hunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His blonde hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has worked as a Soapmaker like his mother before him.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Slave, Job. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Hunter Mitchell, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Adventurer. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Adventurer, John learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Job. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

John Wordsworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Bullseye lantern.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Painter. His auburn hair is unkempt and raggedy. His brown eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Painter, Bertram learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Bertram Mitchell, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)10 (+0) 13 (+1)4 (-3)
Skills Insight +3, Persuasion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 10000 sp.


Social Check DCs

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