Roland Harlow, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. With bright silver hair and a scraggly beard. His amber unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Roland studied abroad. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Disease, Forgetful. Bonds: Attractive. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Tiger eye turquoise (9 gp).
Charles Lindsey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and is pretty ugly. His black hair is smooth and relatively long. He is baby faced.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the south. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 cp. Red garnet (90 gp).
Alexandre Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of his god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His red hair is matted, messy, and big. His gray eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Brewer in town.
History: Born in the north his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Military. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 8000 cp. 1 Disguise kit.
Drogo Ainsworth, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and violet workpants. His shirt is grey, and he wears a heavy violet leather apron most of the time. He wears a small hat to cover his moderate length red hair. He has brown eyes.
Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Disease. Bonds: Poor, Slave, Religious. Occupation: Bather
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Bernard Ryley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. His right hand appears badly burned and disfigured. He wears a Stetson hat to hide his balding. His eyes are green.
Personality: Cocky and sure of himself, he believes he is the best Shepherd born in the past three hundred years. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast forest. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and further expansion of business
Ideals: Persistence. Bonds: Rich, Job, Immigrant, Nature. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
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