Gerald Spalding, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He wears his golden hair up. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Greedy, Hedonist. Bonds: Attractive, Poor, Family. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Onyx (70 gp). Golden yellow topaz (300 gp). 1 Good lock. 1 Superior lock. 1 Superior lock.
Simon Gyula, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has a long auburn beard with little hanging trinkets. His fierce green eyes like to dwell on things.
Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.
History: Born in the west to a Stylist, Simon learned a great deal about his father's area of expertise. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to meet his childhood hero.
Ideals: Pacifist. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Randal Leighton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, green, dusty cloak, marred by beers. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Insomniac, Addict, Disease. Bonds: Family. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Freshwater pearl (12 gp). Jet (140 gp).
Randal Davenport, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. In his 14th year, his parents were killed by a illithids raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Impeccable. Bonds: Job, Nature, Enemies. Occupation: Knight
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Sapphire pendant on gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Half-Plate.
Diggory Acton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green tunic with white highlights, and long grey pants that bunch up around his shoes. His red hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Diggory was born in the north. At a young age he loved to build and create. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Family. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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